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Felyon

Member Since 21 Mar 2014
Offline Last Active Today, 12:03 AM
*****

#56995 [MLP/Pathfinder] Ponyfinder: Age of Adventure OOC (Open)

Posted by Felyon on 09 October 2015 - 07:13 AM

I will see what I can do to help and get back to you. I am currently stuck at home sick but I will gather together what I can and get back to you.

Additional info/Summary: Known for using enemies(as in their whole bodies) as weapons to damage other enemies.

If the foe is pinned, and at least one size category smaller, then Artemis can use them as an improvised weapon. :) If they can then beat his grappling DC, then they can resist, but otherwise they are helplessly smacked around, doing Improvised Weapon damage to both them and their target. Weakness is that it's slow to initiate, and will not do magical damage.

 

Werewolves heal at about double the rate of a normal pony. (not sure how to write that in...?)
Well this one should be easy. Either double the hp he gets from sleeping, or give him fast healing 1.

 He is skilled in group/pack attack formations, due to years of training. 
A moral bonus to those around him? If they fight with him, they get a +1 on attacks? 

Will not easily take the life of another pony.
This is in character stuff. 
 
Licking wounds of others can increase their healing speed. (again, not sure how to write that in)
Have his licking count as using the Heal skill?
 
Cannot transform at all on nights with no moon (New moon nights).
In character limit. Easy to apply
 
Is capable of charming ponies with appearance. (not sure how to write that in, either....*sigh) [/spoiler]
An intimidate build based on Cha?

It's the stuff at the end I really need double-checked....if someone has a moment...

I did :)




#56820 [MLP/Pathfinder] Ponyfinder: Age of Adventure OOC (Open)

Posted by Felyon on 03 October 2015 - 06:53 PM

Class Features

All of the following are class features of the wolf shifter.

 

Weapon and Armor Proficiency: A wolf shifter is proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields).

 

As a warrior, Artemis has seen and used the local weapons. He can use them if he wants to, though he will probably focus on his bite and claw attacks. He can wear leather and chainmail too. Most of these meld into your body when shapeshifting, so you just might forego them and not be weighed down by it. 

 

Hybrid Transformation (Su): A wolf shifter can change into a hybrid wolf-humanoid form. A wolf shifter can transform for a number of rounds per day equal to 4 + her Constitution modifier. At each level after 1st, she can transform for 2 additional rounds. Temporary increases to Constitution, such as those gained from transformation and spells like bear’s endurance, do not increase the total number of rounds that a wolf shifter can transform per day. A wolf shifter can start a transformation as a full-round action. Using a full-round action to start a transformation does not count towards the number of rounds a wolf shifter can stay transformed in a day. The wolf shifter can also start a transformation as an immediate action after taking damage from an attack. The total number of rounds of transformation per day is renewed after resting for 8 hours, although these hours do not need to be consecutive.

While in hybrid form, a wolf shifter gains a +2 morale bonus to her Strength and a + 4 morale bonus to her Constitution. She also gains low-light vision and a natural bite attack that

deals 1d6 points of damage. While transformed, a wolf shifter cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Stealth) or any ability that requires patience or concentration.

A wolf shifter can end her transformation as a free action and is fatigued after the transformation for a number of rounds equal to 2 times the number of rounds spent in the transformation. A wolf shifter cannot start a new transformation while fatigued or exhausted but can otherwise start a transformation multiple times during a single encounter or combat. If a wolf shifter falls unconscious, her transformation immediately ends, placing her in peril of death.

A wolf shifter must stay in one of her two forms (see wolf transformation) during transformation and can only switch between the two forms when she starts a new transformation.

 

Artemis can transform into two modes: a berserk hybrid form, or a regular wolf. He can voluntarily spend 20 minutes per day in his wolf form. In his wolfserking form he burns through his fuel and he can only use that for 20 rounds per day-- that's 120 seconds. A round is 6 seconds. Afterwards, he is temporarily exhausted. 

 

 

Wolf Transformation (Su): A wolf shifter can take on wolf form. Wolf transformation works like hybrid transformation except spending a round of transformation grants the wolf shifter the ability to be in wolf transformation for one minute (a fraction of a minute rounds up to one round). In addition to the benefits of hybrid form, in wolf form the wolf shifter has a speed of 50 feet and gains the trip creature ability. 62 A wolf shifter loses her ability to speak while in wolf form. All items the wolf shifter carries meld into her body in this form. When in wolf transformation the wolf shifter cannot use rage powers. The wolf shifter cannot use wolf transformation when wearing heavy armor or carrying a heavy load. A wolf shifter is fatigued after the transformation for a number of rounds equal to 2 times the number of minutes spent in the transformation.

 

Here it explains that wolf form is build for speed

 

 

Rage Powers (Ex): As a wolf shifter gains levels, she learns to use her transformation in new ways. Starting at 2nd level, a wolf shifter gains a barbarian rage power and gains another rage power for every two levels of wolf shifter attained after 2nd level. A wolf shifter gains the benefits of rage powers only while in hybrid transformation (not wolf transformation), and some of these powers require the wolf shifter to take an action first. Unless otherwise noted, a wolf shifter cannot select an individual power more than once.

 

Wolf shifters are not the only class that berserks. Barbarians are build around that too, and your class can use the same techniques they use too, such as crushing blows or rapid strikes. 

 

 

Shifting Resistance (Ex): At 2nd level, the wolf shifter gains DR/silver equal to half her wolf shifter level when in hybrid or wolf transformation. The wolf shifter also gains immunity to lycanthropy.

At 11th level the DR/silver becomes DR/silver and magic.

 

As part of your theme--unarmoured front line fighter--you get damage resistance. Any wounds inflicted by something that is not silver or magic will do reduced or even no damage. Picture it as the wounds closing fast, or bouncing off his supernatural body. This counts against every individual strike, so one heavy attack might hurt him badly, but lots of smaller ones won't do a thing. So, daggers, arrows, or claws will do little against him. In addition, neither would brambles, campfires, stinging bees, etc. Oh, and of course he can not be infected with lycanthropy

 

Wolf Empathy (Ex): At 3rd level, a wolf shifter can improve the attitude of wolves and dire wolves. This ability acts as wild empathy (use the wolf shifter’s level as her druid level) except it affects only lupine animals. The wolf shifter can use this ability while transformed.

 

You have a kinship with all kinds of wolves, and can try to befriend them.

 

 

Lunar Link (Ex): At 5th level, the wolf shifter gains a +1 insight bonus on Perception, Stealth, and Survival checks while under direct moon light and during the entire day of the full moon, including the two days before and after the full moon (during this phase, the wolf shifter gains the bonus during night and day, regardless of being under moonlight). This bonus increases by +1 every four levels beyond 5th.

 

Luna blesses you, and when her moon is shining on you, you hear, smell, and see better. You are stealthier, and better at tracking and other nature attuned things. 




#56819 [MLP/Pathfinder] Ponyfinder: Age of Adventure OOC (Open)

Posted by Felyon on 03 October 2015 - 06:35 PM

You shall! :woah:

 

Okiedokieloki. Here, I shall copy paste what is relevant to you, and add in green what it means

 

Wolf Shifters

(Fluff Irrelevant)

This is the name of the class, and you can add in whatever backstory for who and what Artemis is.

 

Role: The shifter travels at the front of the party, always ready to confront any threat that would harm her allies. Thanks to her wolf form, the shifter can travel faster than most of the party and can be a proficient scout. In battle, she is always at the front line, tearing through the enemies with snapping jaw and swinging weapon.

 

Well, this is rather self explanatory: you're the front guard. You break through enemy lines, leading our defensive lines, using your natural weapons. 

 

Alignment: Any nonlawful.

 

Your character is a free spirit. He can be anything, from good or evil, neutral or chaotic. But whatever the case, there will always be a wild side to him

 

Hit Die: d12

 

The number of hitpoints you get per level. It's the highest in the game, meaning that you can take a lot of damage even without wearing armour. It's double or even triple of some classes

 

Class Skills: The wolf shifter’s class skills are Acrobatics (Dex), Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Knowledge (nature) (Int), Perception (Wis), Stealth (Dex), Survival (Wis), and Swim (Str).

Skill Ranks per Level: 4+ Int modifier.

 

What skills your character learns by developing as a Wolf Shifter. If you wish to do something, Scholar will roll a dice for Artemis, and add the number of skill ranks you put into that particular skill. The little things between brackets are the relevant stats for the skill, such as Swim (Str) meaning that your muscle strength aids you with swimming

 

Table: Wolf Shifter

Level  BAB  Fort Ref Will Special

1st +1 +2 +0 +0 Hybrid transformation, Wolf transformation

2nd +2 +3 +0 +0 Rage power, shifting resistance

3rd +3 +3 +1 +1 Wolf empathy

4th +4 +4 +1 +1 Rage power

5th +5 +4 +1 +1 Lunar link +1

 

All those plusses can be ignored for the most part. Only the ones at your current level count, so the 5th. Those are bonuses Scholar will add to Artemis' dice rolls. As you can see, Artemis gets big bonuses to BAB and FORT, which means Base Attack Bonus, and Fortitude save. In other words, his physique is really really really well developed. His strikes are true, and it's very hard to affect his body. Diseases, poison, fatigue, stunning, even disintegration and transformations are easily resisted by him. His weakness would be that werewolves are bad at dodging and their minds are easily affected. But those weaknesses can be overcome, don't worry. 

Next I'll work on the class features. 




#56569 [MLP/Pathfinder] Ponyfinder: Age of Adventure OOC (Open)

Posted by Felyon on 27 September 2015 - 08:44 PM

There you go, you are now a part of our Super Special Secret OOC chat. :P





#56170 THE TROTTING DEAD RETURNS (OOC! OPEN!)

Posted by Felyon on 16 September 2015 - 05:22 PM

Can he be a cannibal?


#53523 [MLP/Pathfinder] Ponyfinder: Age of Adventure OOC (Open)

Posted by Felyon on 27 July 2015 - 08:46 AM

Yay, finally got a good rough draft. My sweetie spend a whole day on her picture. 8D

It's not yet shaded. And we will fill up the ridges on her forearms. As you can see, her entire class revolves around becoming a dragon. At level 5 the effect is much more visible than level 1, which was where I expected us to start. She has 5 "spells", 3 breath effects, and 2 auras. Other then that everything went to draconic traits.

dragon_pony_zpswjulq6xu.png

Pending bio: http://whitetail-woo...agonfire-adept/




#24260 A wild newpony appears.....with cake!

Posted by Felyon on 15 May 2014 - 11:54 AM

The Inbrieated and Powerful Tipsy thanks you Minion for the warm welcome...just don't be part human...Tipsy doesn't trust humans.

A message from your glorious leader: Hath not a claptrap an eye? If you prick us, do we not bleed? If you poison us, do we not die? Of course we don't! Because we're better than all you stinking fleshbags! But if you blow us up, shall we not... REVENGE!?! Viva la Robolution! 




#21785 Changelings

Posted by Felyon on 21 April 2014 - 07:38 AM

If they could differentiate between types of emotions like so... well, that would actually lead to a darker place, which I'll agree I don't think we need to go to for the sake of this thread. :shy:

In folklore, beings born of emotion feed by creating more of that emotion in mortals. While the term Demon is vilified nowadays and almost equivalent to Devil, there were demons of every emotion. The cliche evil demons of pain spreads pain, but a demon of love spreads love. They can nowadays be found in our stories of pixies, guardian spirits (like the spirit of a glade in the forest), or succubi.

The outcome was always the same though; since they feed on the emotion thus draining it, it would always balance out again or end bad. More realistically, people grow numb to pain, or the festivities had to end to continue working. If you could not get out of their thrall then you got people who "were touched by the spirits"--crazy people.

 

 

 

Hmm. Perhaps I should picked a different word. It seems more apt to say they wouldn't be likely to coexist sociably with other sentient races. Peace is another matter altogether...

 

But I personally can't see them getting along with most any other race on Equestria to date, really. They'd be nothing more than parasites in the eyes of most species, even if Ponies would probably view them in the most negative light. Just as well though, their society is probably very self-sufficient, as the resources they need to exist aren't produced by normal means, maintains an abundance, and is very wide-spread. Not just in Equestria either, I'm sure.

 

I suspect they've very little need to actively socialize (undisguised) with other species due to negative out-group views and sparse trading needs.

Ah, you meant peacefully as in "not in war"?

 

 

I am not sure why the parasprites would choose the Badlands out of all of the entire world to live, having almost no nutritional resources available throughout the entire region. I think it's generally being decided the Badlands are to be a land-based travel route from the south as well. Traders probably wouldn't care to go there if there were active parasprite swarms.

 

I'm not against it, persay, but it would need to be explained.

 

 

 

Hmm... I think this would put more weight against the idea of parasprites living in the Badlands, though. The Badlands are technically Equestrian territory, if I'm correct (if we're going by the official map). If parasprites lived outside of Equestria and that was the primary cause of nopony besides Pinkie knowing of them, the Badlands wouldn't be very feasible as a natural territory for them, not to mention the lack of nutrients available, as you've said. They couldn't have lived in the region very long at all.

 

And it was more of linked-lifespan than a suicide case. They don't actively take their own lives to lessen their population, to our knowledge.

 

If they're a prey species, they're also very easy targets. They seemed pretty gullible and naive towards ponies, at least...

 

The only reason I was putting them there is to keep their population in check while also explaining how Changelings could gather love without harming sapients. 

If they immigrated thus leaving the Changelings without food then it would explain why they were starving. It's flimsy, I know, and easily dropped. It's just hard to place the Parasprites anywhere and not have them destroy the ecosystem unless you get predators who can keep up with them.

 

 

Now, as for the changelings I'm unsure what you meant here. I actually don't liken them to werewolves and vampires, nor the X-Men at all. They are not superior beings to the same race, they are a different species entirely, with different traits, tendencies and abilities from those of ponies and others. I suppose it is true they feed off of other sentients, but vampires and werewolves tend to kill their victims, changelings need them alive over time, right?

 

Higher seats of power for them would only attract attention (emphasis here!) eventually. I suspect Celestia has played a part in this, actually, watching over those underneath her through her time as ruler, though I suppose she simply must not have expected Cadance herself to have been replaced. Cadance was ruler of the Crystal Empire at the time of the invasion, though, was she not? She was of a different country then, and Celestia may have merely been respecting national borders by not opting to spy on an ally.

 

I may have that backwards though. If I'm wrong, someone please disprove me there. :P

 

This is a toughie but hear me out: If a race of supernaturals existed then what has stopped them from taking over the world by now? Their old tactics of hunting in isolated areas no longer apply. Used to be that an attack could be explained away as from a disease or a rabid animal. Nowadays the researchers could easily tell a victim from an accident. Nowadays you can not go around like a serial killer draining blood. A werewolf might be near invulnerable but only temporarily so if a "beast ran rampant" then he would be caught eventually.

But modern times offer many other opportunities to supernaturals. There are many stories in which they adapted to the modern age resulting in The Masquerade. Tropes page here:http://tvtropes.org/...ain/Masquerade

"Supernaturals are secretly living among us but make us believe that not only are they absent, they haven't even existed in the first place and are mere legends."

 

We are led to believe that Changelings replace citizens in order to feed on their partner's love. It would take Man In Black style of organizations and extensive use of mind magic to remain unnoticed in the close communities that the modern ponies live in. 

It would be more simple to take on the guise of eccentric nobles that remain out of the spotlight and manipulate events in their favor from the shadows, or work in the health sector. I will respect the PG-13 rule so how about Aloe and Vera, the masseuses from Ponyville, being Changelings? They got an accent implying that they come from abroad thus they can explain away any oddities that a non-pony might show as cultural differences. 

Their customers are relaxed and happy so easy to feed on. They might be so relaxed because of a combination of draining and mind magic as well.

A sauna is secluded and provides lots of moist places and exotic herbs and minerals that a changeling might require. They could thus even use this place to let other Changelings switch with victims.

 

The thing is that a smart predator will find a way to not become the prey themselves--hiding in plain sight, but also influencing it's prey to create opportunities for themselves.

Using Aloe and Vera again, they might spread their influence by bringing in new Changelings under the guise of "hiring a new girl" or opening a new place. After a few generations they could have spread across the country and become ingrained in the public view, including their oddities, without being discovered.

Wealthy and influential marks who would make suitable candidates for replacement might be lured there as "winners of a contest".

Or what about becoming a well loved celebrity? What if DJ Pon3 or Photo Finish or Sapphire Shores were Changelings and fed on the masses instead of individual ponies?

 

You guys seem to have speech largely covered for now. I'd personally always assumed they had some sort of 'chattery' vocals or even mildly reverberative tones. I'd say they're one of the most 'alien' races we've seen in canon so far. I'd get ideas for their patterns of speech to those of sci-fi xenoids. Creatures from the original Half Life games might be comparable, as lazy examples.

 

Particularly Race-X:

Obviously they'd probably have hissing instead of growls, though... Feel free to toss this aside, this is probably just me being a sci-fi nerd again. :boooring:

 

If not, though, think of what else they might sound like, if they spoke in a native, vocal language not akin to Equestrian ('Equestese'? Whatever it is...).

That is a good suggestion. Maybe buzzing voices, though that might be a bit over the top.

I used "Equis" for their language.

 

 

While I'm here, I'd also like to propose a could of other ideas. The first is very common in fanon; that the changelings have multiple hives, with multiple rulers. In this concept, Chrysalis would have only lead one, or several, but perhaps not all. I suspect changelings to be social enough with the same hive, but if they are like some insects, they may have conflicting views with other hives.

Conflicting views, that might explain why Chrysalis invasion was so...unsuccessful. She might be young and arrogant.

 

 

 

The second is something for their biology. If they are invertebrates (molluscs, anthropods and bugs, etc) you might consider different blood types for them. It's very, very common for me to hear of them having blue or green blood in fan fictions. This suggest hemocyanin instead of hemoglobin to transport oxygen in blood. It is clear or blue instead of shades of red. They could also have other styles of blood running through them, but these two seem most apt. Depending on what genus of creature you'd all want them as, at least...

That is a good point as well--and reminds me that I should add "the color of their magic seems to be uniform". It all depends on what the moderators will define Changelings as. There is a lot of evidence that they are insectile looking mammals, but it's popular for them to be invertebrates with an exoskeleton.

I would like to point out that insects do not have a circulatory blood system but can draw oxygen straight from the air by virtue of being so small. A giant insect should not even be able to sustain its own weight. On the other hand, prehistorical insects were the size of dogs and seagulls so I'm contradicting myself though it's possible that the levels of oxygen in the air were a lot higher then.




#21474 Equestrian Government

Posted by Felyon on 18 April 2014 - 08:59 PM

 

 

And I'm inclined against the idea of Celestia serving as merely an advisory role. Her position in pony society doesn't really fit it. Personally, I'd never bow to a mere advisor (unless they're from Japan or something, and it's a cultural thing). But then status means nothing to a person like me, so go figure. :youmadbroo:

 Just to play Devil's Advocate, I would point out that an immortal ruler might not wish to rule. She has never been one for protocol in the series, nor does she seem to want ponies to bow for her. More the opposite really and she is bored.

It is often suggested that Celestia is grooming a successor in Twilight.

 

At the very least, she might delegate all menial tasks and thus she does have time for a Sun Court--meaning that there is a judicial system. She is a pillar of wisdom and experience like a living legend, thus an absolute authority for she is still the Princess with a capital C.

 

Once more, I'm just pointing this out because it's an alien culture. Alicorns are the only ones representing the three races and Twilight's ascension implies that they do have a deeper wisdom then others. Like a Shaman,a  Sage, or a Priest in our ancient cultures.




#21457 Changelings

Posted by Felyon on 18 April 2014 - 07:10 PM

From what I've witnessed, changelings were only showed to use offensive magic, personal transformation and emotion-siphons. Possibly basic levitation as well. I'd expect their selection of spellcasting is limited, mostly because they'd mostly only need it for subterfuge, and in dire situations where their disguises fail; combat.

 

For the hive mind idea... I'm partially unfavoring of it. I like to imagine changelings can feel eathothers presence nearby, within a synapse range, but telepathy or means of mental communication don't really strike me as an aspect of their race.

 

I myself link their magic mostly to primal spells such as blasts, survival tricks, and mind effects. However, we did see Chrysalis use more spells then that, and if they must act like ponies then they must have at least some of the more basic spells. 

Or perhaps not and that is why they could not infiltrate the Unicorn capitol of Equestria?

Emotions and mind reading are practically interwoven, but like you I do not believe in a hive mind. 

 

 

I also believe they would be sensitive to emotions, but not to the degree many portray. I think they, as a species, would have built up a resistance or tolerance towards negative emotions over time. They might still hurt or annoy, but I doubt the effects would be crippling at this point.

 

 

 

That they build up a tolerance true, but negative emotions acting like the opposite of positive is something that looks only logical to me. You can not be both hypersensitive yet block out any signal before it even reaches you. However, I admit it was mostly added for balance reasons. If not, then you get Evil Overlords who thrive on anger, or hatred, or any other strong emotion.

 

 

 

 

For Felyon's True Love section, I thought they're a parasitic species, since they require other populations to feed off of over time?

 

YES! :D  Someone who is not into woobie Changelings that one day realized that all they needed is love, and they've just been stupid for millenia.

Them living peacefully with ponies would create so many plotholes that it's not even funny.

However, I am supposed to be impartial here. If it's popular fanon then I must present it whether or not I agree with it. :boooring:

 

I doubt they are actually existing in another plane, as well, I can't help but see them as just as physically real as any other creature in Equestria.

 

I'm really bad in presenting folklore. It's more that they are like fire...Ponyfeather it, stupid limited language. Let's try this again.

They need so much energy because they have a fluid form--they are as stable as a flame. If they were as solid as us then their transformation would require massive amounts of energy so either they are less solid or they just release their form and then congeal in their new one. Both would explain the green flame effect. 

Then again, it was just one theory.

 

And I'll add the cave part as well. I'll also add that they most often are placed int eh badlands.

 

Did you see my part about Parasprites and Changelings coexisting?




#21452 Changelings

Posted by Felyon on 18 April 2014 - 06:23 PM

I tend to distrust the hive-mind theory, if only because in the comics Changelings are shown talking to each other and Chrysalis. Either that or perhaps it's more subtle a thing than outright telepathy?

 

Well, a hive mind like insects have does not forbid individual thoughts. All it means is that they all work towards the survival of the species first, and personal comfort second. They might pick up on pheromones or even emotions of their queen, but I agree that this does not mean that they are mindless drones. Even in the show the Changeling who was fighting Pinkie showed individual thought.

Still, this all speculation anyway and a true hive-mind would scare most roleplayers away.




#20615 How Can We Improve Your Whitetail Experience?

Posted by Felyon on 07 April 2014 - 06:12 AM

This site is set up VERY well already, so if I had to name one thing I would wish then it would be the ability to "quote" only one small part of someone's post. As in, quoting a highlighted part only.

 

Asides from that, you have my compliments and sincere thanks for this site. 

 

One other thing, yesterday when a few friends of mine started chatting on their profile I got a notification every time they said something "User has updated their status", "Other user responded to this." 

Eventually my notifications started to lag, even.




#20614 Wild lurker appeared.

Posted by Felyon on 07 April 2014 - 06:07 AM

Well she has a very laid back attidude. :cool:  Just some minor problems with a lack of emphaty, :mad: But nothing a good kitty hugging scession at fllutershys can't cure. 8D

 

In the original canon ending she learned her lesson and would have become a great character. Now she's as vilified as Gilda  :shy:

 

Also, that song is a trap  :mad:




#20543 Wild lurker appeared.

Posted by Felyon on 06 April 2014 - 09:42 PM

Hi there! How cool, someone else who likes Lightning Dust  ^3^

I know, right? I wish they had not changed the canon ending  D




#20391 Moving from Fimfiction.

Posted by Felyon on 06 April 2014 - 05:56 PM

Hello again everypony! ^^

Welcome. 

And if you are looking for Fantaliscious' page, here it is: http://whitetail-woo...antastilicious/